| Time: | Monday 11.00–12.45 | 
| Period: | 23 February 2026 – 11 May 2026 with the exception of 6 April and 27 April | 
| Location: | All LNMB courses take place on the Campus Utrecht Science Park. Room HFG 611, Hans-Freudenthal building, Budapestlaan 6, 3584 CD Utrecht | 
| Lecturers: | Dr. P. Kleer (UvT) and Prof. Dr. G. Schäfer (CWI and University of Amsterdam) | 
Algorithmic Game Theory (AGT) is an interdisciplinary research area that lies in the intersection of Theoretical Computer Science, Discrete Mathematics and Economic Theory. The area builds upon game-theoretic foundations to study situations of strategic decision making, with a particular focus on computational and algorithmic aspects. It combines methodologies and techniques from several disciplines such as complexity theory, algorithm design, discrete and continuous optimization, online decision making and learning, auction and mechanism design, etc.
The overall goal of the course is to build up a mathematical toolbox of state-of-the-art models, methodologies and techniques to study the impact of strategic decision making and to develop efficient algorithms for such environments.
The main topics that will be covered in this course are:
Lecture notes covering most of the topics will be provided throughout the course.
Additionally, the following books are excellent sources for additional background reading:
We will also make use of some additional online resources (references will be provided throughout the course).
Solid knowledge of complexity theory, mathematical programming, algorithms and optimization.
Basic knowledge of game theory is advantageous but not required.
	 Dr. P. Kleer
Department of Econometrics and Operations Research
Tilburg School of Economics and Management
 
Tilburg University, P.O. Box 90153, 5000 LE Tilburg
E-mail: p.s.kleer@tilburguniversity.edu
 Prof.dr. G. Schäfer
CWI, P.O. Box 94079, 1090 GB Amsterdam
Phone: 020 - 592 4165
	E-mail: G.Schaefer@cwi.nl